gl renderer: bind the texture framebuffer before rendering
authorTimm Bäder <mail@baedert.org>
Wed, 24 Apr 2019 12:25:54 +0000 (14:25 +0200)
committerBenjamin Otte <otte@redhat.com>
Fri, 26 Apr 2019 16:05:32 +0000 (18:05 +0200)
commit1a7c280ebbbd4e089edac7f2b9a428a090a84db4
treef26dd4184a6920c180601a44416ce5019547d823
parent4bb6e70d014db28bed77624a21911079f4a440a8
gl renderer: bind the texture framebuffer before rendering

When rendering to a texture, collecting the render ops might bind a
different framebuffer, so bind the one we want again before doing the
actual rendering.
gsk/gl/gskglrenderer.c